Theostones (Weapon only)
Theostones engrave into a weapon’s single Theostone slot and give it an on-hit proc. You pick the stone, so nothing is rolled.
Their contribution to damage is negligible, under 1% of your total even at Unique grade. Each one also puts a colored glow on the weapon, so most players pick whichever proc looks best rather than chasing numbers. Engraved theostones are lost when you transfer gear.
One slot per weapon, and only on Legend grade and above. The offhand Guard counts as a weapon, so a shield user runs two procs at once.
| Slot | Grade | Theostone slots |
|---|---|---|
| Common, Rare | 0 | |
| Legend, Unique, Heroic | 1 | |
| Legend, Unique, Heroic | 1 |
Seventeen effects, each sold in three grades. The grade changes only the size of the number, never the proc chance, and the same effect never stacks with itself.
| Grade | What it changes |
|---|---|
| Rare | weakest value |
| Legend | middle value |
| Unique | strongest value |
Available effects
Section titled “Available effects”Seven debuff procs, all on a 5 second activation cooldown (cut from 15s in the 2026-08-26 TW patch). Only the duration scales.
| Effect | Proc | Rare | Legend | Unique |
|---|---|---|---|---|
| 3% | Kaisinel’s Vestige 5s |
Bollvig’s Tragedy 6s |
Fregion’s Schemes 7s |
|
| 3% | Notun’s Craft 5s |
Io’s Sadness 6s |
Lumiel’s Interference 7s |
|
| 3% | Reda’s Tenacity 5s |
Deltras’s Loyalty 6s |
Kaisinel’s Reverie 7s |
|
| 2% | Nua’s Scheme 2s |
Vidar’s Dignity 3s |
Ereshkigal’s Honor 4s |
|
| 2% | Heladrir’s Chains 3s |
Charna’s Root 4s |
Nezekan’s March 5s |
|
| 3% | Perion’s Tragedy 3s |
Khrudgelmir’s Silence 4s |
Beritra’s Conspiracy 5s |
|
| 3% | Aulak’s Roar 1s |
Fasimedes’s Dignity 2s |
Meslamtaeda’s Greed 3s |
Ten damage procs, all on a 1 second activation cooldown except Rathman’s Greed, which is 5 seconds. Damage is a flat number and does not scale with your attack.
| Effect | Proc | Rare | Legend | Unique |
|---|---|---|---|---|
| 5% | Santras’s Secret 300 |
Orissan’s Blood 450 |
Zikel’s Arrogance 600 |
|
| 3% | Feruk’s Instinct 400 |
Mahisha’s Wrath 600 |
Fregion’s Strategy 800 |
|
| 1% | Zikel’s Vestige 5,000 |
Traufnir’s Courage 10,000 |
Tiamat’s Rage 15,000 |
|
| 2% | Tassin’s Command 2,500 |
Sif’s Knowledge 5,000 |
Triniel’s Rationality 7,500 |
|
| 5% | Ulgorn’s Will 1,000 |
Freyr’s Wisdom 2,000 |
Vaizel’s Oath 3,000 |
|
| 10% | Aultross’s Promise 500 |
Sigyn’s Brilliance 1,000 |
Meslamtaeda’s Regret 1,500 |
|
| 2% | Bargott’s Ember 1,250 |
Boreas’s Encouragement 2,500 |
Tiamat’s Counterstrike 3,750 |
|
| 4% | Aulvicar’s Sorcery 625 |
Charna’s Acumen 1,250 |
Marchutan’s Justice 1,875 |
|
| 10% | Gartua’s Strength 250 |
Thrasymedes’s Wisdom 500 |
Yustiel’s Compassion 750 |
|
| 20% | Rathman’s Greed 125 |
Jumentis’s Dexterity 250 |
Beritra’s Selfishness 375 |
Within a group the proc chance and the damage always cancel out: every Unique single target stone averages 150 damage per swing, and every Unique area stone 75 per target. Picking Wind over Water buys frequent small hits instead of rare large ones, never more damage, so choose on how it feels and how it looks.
How to obtain
Section titled “How to obtain”| Grade | How to get it |
|---|---|
| Rare | Transcendence trial box Sanctuary raid, reward pool 4 Hidden open-world cubes |
| Legend | Transcendence trial box, later stages Sanctuary raid, reward pool 4 Combine from Rare |
| Unique | Combine from Legend |
Sanctuary’s theostone pool runs roughly 89% Rare to 11% Legend. Combine merges lower grades upward for a chance at the next grade, the way the Closet combines skins, rather than at a fixed rate.
No Unique theostone appears anywhere in the captured drop tables, which cover 36 dungeon and tier combinations, so combining looks like the only route to one. Those captures do not cover Abyss sieges, corridors or rifts, so treat this as unconfirmed rather than settled.
