The Loop (PVP)
PvE activities live on The Loop (PVE).
Weekly
Section titled “Weekly”| What | Frequency | Pays | Alts help main? | Notes |
|---|---|---|---|---|
| 7 h / week 14 h with sub | — | Partly | The Abyss is a timed zone, not an open one. Abyss Rift Stones add +1 h each and bank up to 30 h, spent only after your default hours run out. They drop from Abyss mobs and are sellable. Sitting near the AP cap takes about 3–4 h a week. | |
| 1 per Artifact held 3 at launch, up to 6 resets each siege, 2×/week | Up to ~50k | Partly | One entry per Artifact your faction holds, won at the siege. Lower Reshanta has 3 — Middle Reshanta adds 3 more if it ships. About 2 min 10 s in a solo instance against easy mobs that pay heavily. Use each entry before the next siege or lose it — they do not bank. | |
| Abyss commands | 5 each / week 4 tiers, 20 total per server | No | Four tiers from the Command Shop inside the Abyss: 15k, Proficiency 37.5k, Elite 75k, Special Mission 150k. Worth doing as a pure PvE player — a major stigma shard source. The reward list runs left to right from most to least likely — reroll toward shards, and each reroll costs more than the last. | |
| Battlefield | 3 wins / week per character | Azphel fragments | Yes | 10v10 and gear-equalized — a fresh 45 competes. Fragments craft into crystals, which are tradeable. Queue windows only: 11:00–14:00 and 20:00–22:00. |
| Arena | 30 wins / week each of 1v1 and 5v5 | No | Not equalized, so gear decides. |
When available
Section titled “When available”| What | Frequency | Pays | Alts help main? | Notes |
|---|---|---|---|---|
| Artifact Siege | Wed + Sat 22:00 | Corridor access | No | Server vs server, and the anchor of the PvP week. Each of the 3 corridors your faction wins opens its portal until the next siege. |
| Post-siege boss | Wed + Sat 22:30 | Chests | Partly | Right after the siege, same nights. |
| Abyss Rift | Tue + Thu 22:00 | Partly | Labelled PvP, plays as PvE — about 5 minutes of boss killing. The winning side gets a little more. | |
| Kaira | every 4 h from 01:00 | Chests | Partly | 01:00, 05:00, 09:00 and so on. |
| Ago | 12 h after each death | Chests | Partly | Always respawns after maintenance — expect a rush at the gate. |
| Nama | Fri + Sun 22:00 | Chests | Partly | — |
| every 3 h from 02:00 portal open 10 min 1 h inside | No | Flag PvE to farm pets on the enemy map, or flag PvP. Double AP and rank points under your cap, and it still pays a reduced amount once capped. A season mission wants 200 player kills in rifts, which is why people flag. |
Abyss Points
Section titled “Abyss Points”The weekly cap accumulates rather than resets — if it is 1M, week two is 2M and week five is 5M, so missing weeks costs you nothing. Combat AP is what it counts, and supply requests are exempt. Once capped, mobs stop paying AP and ranking, but player kills still pay ranking and Spacetime Rift still pays a reduced amount.
Points buy PvP gear, stigma shards, and PvP manastones that craft up and sell into whale demand. The 1M daily kinah cap is open-world only, not inside the Abyss — which still does not make Abyss farming lucrative next to dungeon kinah.
Two PvP lockouts are counted per character, so alts genuinely add to the account:
- Battlefield — equalized, so a fresh 45 performs. Each alt’s weekly reward is a choice between an Azphel board crystal and pure kinah.
- Corridors — the AP stays on the alt, but it buys cheap abyss gear to break down for skins, and the closet is account-wide.
Abyss Points themselves do not transfer. See The Loop (PVE) for what does.
