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Skill Levels

  • Active skills open a specialization option at level 8, 12 and 16. You get one specialization point at each of those levels, so you end up choosing 3 of the 5 options a skill offers. Passives have no specializations, and stigmas run their own ladder off stigma shards.
  • Skill points and the Daevanion boards take a skill to 14. Wisdom Stones cover 1–10 and the first four boards add +4. Every level past that, on actives and passives alike, comes from soul binds and arcana cards.

Skills

Actives

Passives


Each arcana card draws from a fixed slice of your skill list:

Card Pool Carries
Chalice 22 all active and passives
Scales 22 all active and passives
Parchment 6 half your actives
Compass 6 the other half
Bell 5 half your passives
Mirror 5 the other half
Hourglass · Key — no skill lines at all

A Unique card holds 4 skill lines, each enhanceable to +4 — up to 4 actives on a Parchment or Compass, 4 passives on a Bell or Mirror, or any mix of the two on a Chalice or Scales — and transmuting one lets you name those skills specifically rather than rolling for them.

How many lines a piece rolls is set by its grade:

Grade Weapon · Guard · Ring Earrings · Necklace · Armor
Common 1 1
Rare 2 2
Legend 3 3
Unique 3–5 4–5
Heroic 4–6 5–6

Unique and Heroic pieces add a bonus Soul Fuse line once every soul bind on them sits at 100%.

You have roughly a 2% chance of landing the skill you want on a line: 80% of the choices are stats and 20% are skills.

Draws Slots
Active skills Weapon
Guard
Ring
Passive skills Earrings
Necklace
All seven armor pieces
SourceActive skillsPassive skills
Wisdom Stone✓✓
Daevanion boards✓✓
Equipment
Weapon✓✗
Guard✓✗
Ring 1✓✗
Ring 2✓✗
Earring 1✗✓
Earring 2✗✓
Necklace✗✓
Helmet✗✓
Torso✗✓
Shoulder✗✓
Gloves✗✓
Pants✗✓
Boots✗✓
Cape✗✓
Arcana
Chalice✓✓
Scales✓✓
Parchment✓ half✗
Compass✓ half✗
Bell✗✓ half
Mirror✗✓ half
Hourglass
Key
✗✗

Bracelet, Brooch, Belt, Amulet, Pendant and Rune carry no soul bind lines at all.